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Luma pictures hiring CG Supervisor


LOCATION : Venice, CA
POSITION   : CG Supervisor 
                      : DFX Supervisor 
                      : FX Artist 
                      : I/O Coordinator 
                      : Modeling/Texturing Lead 
                      : NUKE Compositor



CG Supervisor

Responsibilities
  • Luma is on the hunt for an experienced supervisor who has a substantial track record of leading teams technically and artistically through complex visual effects for film. A great eye and steller problem solving skills are a must.
  • Extensive production experience in all the following areas: layout, animation, modeling, texturing, rigging, fur/hair, cloth, effects, lighting, and compositing.  Must have an exceptional eye for taking shots from conception to final.
  • Evaluates the creative requirements of a project, determines their technical implications, and makes high-impact operational decisions.
  • Expected to be attentive to emerging industry technologies and production techniques, and determines practical applications for these advancements in order to improve production.
  • Strong aesthetic sense; demonstrates ability to make creative and aesthetic judgment calls quickly and under significant pressure.
  • Ability to manage time and balance priorities, often amidst the pressures of busy, deadline-driven production.
  • Ability to communicate effectively with a wide variety of personalities, both written and verbal.
  • - Must understand anatomy and perspective
  • - Proper modeling and texturing techniques 
  • - Knowledge of rigging
  • - Complex shader network design and setup
  • - Lighting, rendering and optimization
  • - Capable of executing complex multi-layered comps
  • - General compositing knowledge inside Nuke

  • Ultimately, the successful candidate has extensive production experience, the ability to identify both current and potential technical challenges, and the ability to command high-level technical strategy across a potentially large (feature-film) production team.
  • Do not apply if you do not meet all the criteria above.

 

DFX Supervisor

  
Responsibilities
  • Luma is on the hunt for an experienced supervisor who has a substantial track record of leading teams technically and artistically through complex visual effects for film. A great eye and stellar problem solving skills are a must. Luma attracts some of the best in the business and many of the talented artists who have worked with us on a project basis have made Luma their home.  We pride ourselves on providing a challenging environment with plenty of room to spread your wings and be your best.
  • Extensive production experience in all the following areas:
  • layout, animation, modeling, texturing, rigging, fur/hair, cloth, effects, lighting, and compositing.
  • Must have an exceptional eye for taking shots from conception to final.
  • Evaluates the creative requirements of a project, determines their technical implications, and makes high-impact operational decisions.
  • Expected to be attentive to emerging industry technologies and production techniques, and determines practical applications for these advancements in order to improve production.
  • Strong aesthetic sense; demonstrates ability to make creative and aesthetic judgment calls quickly and under significant pressure.
  • Ability to manage time and balance priorities, often amidst the pressures of busy, deadline-driven production.
  • Ability to communicate effectively with a wide variety of personalities, both written and verbal.
  • - must understand anatomy and perspective
  • - proper modeling and texturing techniques 
  • - knowledge of rigging
  • - an eye for timing and animation
  • - complex shader network design and setup
  • - lighting, rendering and optimization
  • - capable of executing complex multi-layered comps
  • - fluent in NUKE and advanced 3D compositing techniques

  • Ultimately, the successful candidate has extensive production experience, the ability to identify both current and potential technical challenges, and the ability to command high-level technical strategy across a potentially large (feature-film) production team.

FX Artist



 

Responsibilities

  • light and render FX passes for specific shots using developed FX rigs
  • develop rigs/techniques to implement and optimize approved looks
  • produce look tests based on provided reference materials
  • creation of tools and scripts to facilitate workflow

Qualifications

  • artist should be familiar with more than one of the following applications:
      Maya
      Houdini
      Realflow
      Krakatoa
      Fume
      Fume
  • Python scripting experience is a plus
  • understanding multi pass 3D compositing is a plus
  • artists must be able to take direction and work in a team focused environment, good communication skills are a must
  • strong time management skills and extremely organized.
  • solid work ethic and a positive attitude in the face of challenging situations.
  • Los Angeles Residents or willingness to relocate preferred - Relocation assistance may be available subject to negotiation

I/O Coordinator




Responsibilities

  • manage receipts and deliveries via FTP, hard drives and couriers
  • convert large volumes of media to various formats, codecs, resolutions
  • log incoming and outgoing files
  • track editorial issues such as shot lengths, handles, scan requests

Qualifications

  • strong work ethic
  • meticulous attention to detail
  • exceptional organizational skills
  • comfortable with spreadsheets
  • ability to take direction positively, work well within a team and thrive under the pressure of tight deadlines

Pluses

  • understand basic compositing and editorial concepts (After Effects / Final Cut / Avid)
  • basic command line knowledge
  • familiarity with various media file formats/codecs

Modeling/Texturing Lead

Responsibilities
  • focusing on environmental and hard surface modeling and texturing
  • digital paintings of photo realistic environments based on concept art and photo reference
  • model environments and props for UV texturing
  • set up scenes for camera projection
  • develop multilayered photo-real textures for use in multi-pass rendering

Qualifications

  • well versed with Maya and Photoshop
  • Z-Brush, Mudbox or Bodypaint skills are a plus
  • have a solid understanding of VFX production pipelines and multi-pass rendering methods
  • demonstrated ability to create seamless photo-real environments
  • excellent written and verbal skills are key
  • relocation assistance may be available subject to negotiation

NUKE Compositor



 

Responsibilities

  • compositing of both digital and live action elements to create groundbreaking visual effects shots for blockbuster films
  • collaborate with fellow artist and supervisors to meet challenging production deadlines in a positive work environment

Qualifications

  • must be well versed Nuke (background with Shake considered a plus)
  • should have a good understanding of 3d multi-pass rendering techniques and colorspace concepts
  • ability to take direction positively, work well within a team and thrive under the pressure of tight deadlines
  • an understanding of stereo (3D) and anamorphic compositing in Nuke
  • artists must be able to take direction and work in a team focused environment, good communication skills are a must
  • relocation assistance may be available subject to negotiation 
  • Email applications should include

  • cover letter
  • resume
  • reel breakdown
  • link to online reel/portfolio
  • email: jobs11@luma-pictures.com

Or  mail as a Quicktime file on data DVD to:


Attn: Recruiting [position]
Luma Pictures
248 Westminster Ave
Venice, CA 90291


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