Nerd Corps Entertainment Hiring Pipeline Technical directors
Nerd Corps Entertainment is one of the largest children’s animation studios in North America hiring for Lead Character Pipeline TD and Senior Pipeline Technical Director
Lead Character Pipeline TD
About the Position
It’s a very exciting time to join our team! We’re moving our pipeline to Maya so this is a great opportunity to create and develop our next generation of productions! As the lead character pipeline TD you will be responsible for building, improving and maintaining our characters pipeline (workflows, tools, rigs, hair and cloth simulation). You will work closely with the rigging, animation and modelling teams to achieve efficient productions and will support the rigging team with scripts, tools and education.
Responsibilities
- Create and develop rigs, tools and process to meet production needs, and assist productions when needed
- Prototype biped, quadruped and props rigs
- Develop and script automation for the rigging process
- Work with production and animation teams to prioritize and plan needs
- Develop cloth, hair and fur systems for production
- Mentor rigging and other TDs on those systems
- Work closely with pipeline, animation and modelling teams to ensure production needs and global pipeline direction
- Research new techniques and tools
- Create and update documentation explaining our processes and tools
- Additional responsibilities as required
Qualifications
- 4+ years of experience in animation or visual effects for film or television
- Proficiency in Maya rigging and deformation is required
- Good working knowledge of Python is required.
- Proven experience in rigging pipeline development is required
- Strong understanding of CG pipeline process is required
- Strong problem solving skills
- Ability to work in a collaborative environment, offer mentorship, and take direction from department and show leadership
- Experience in cloth, hair and fur is an asset.
Senior Pipeline Technical Director
About the Position
Responsibilities
- Develop pipeline tools and processes to meet production needs
- Ensure tools and processes meet the global pipeline direction
- Work with the pipeline supervisor to design and prioritize production needs
- Research new techniques to meet those needs
- Design and develop new tools to fit and improve our pipeline
- Support production to ensure deadlines are met
- Maintain, debug and update existing tools when needed
- Test and debug tools and process to ensure stability and usability
- Work with software engineers and IT team to debug and test hardware and software
- Mentor other TDs
- Educate artists on how to work with the pipeline
- Create and update documentation explaining our processes and tools
Qualifications
- 4+ years of experience in animation or visual effects for film or television
- Proficiency in one or more of Maya, Nuke, Renderman, or Tractor is required
- Strong experience in Python is required
- Excellent communication, troubleshooting and debugging skills
- Experience working with a render farm is a plus
- Experience in designing and building database systems is a plus
- Experience in Django, Flask or web development is a plus
- Working knowledge of C/C++ a plus
- Degree in computer science, mathematics, physics or related discipline is an asset
No comments:
Post a Comment