LOCATION : SINGAPORE
POSITIONS : Project Coordinators
: Conceptual Artists
: Modeling and Texture Painting - Environment
: Modeling and Texture Painting - Characters
: 3D Animators
: Senior Lighting/Compositing Artist
: Junior Lighting/Compositing Artist
: Senior Technical Director
: Senior Technical Director (Special Effects)
: Senior Technical Director (Character Animation)
Project Coordinators
Responsibilities:
Closely monitor the progress during the development of the full range of production assets for a show and know its status at any given moment.
Update the production schedule for various important processes in the production pipeline.
Work closely with the Production Manager to ensure all production team members complete their assignments on schedule, and pursue targets with timely reminders when anyone falls behind.
Arrange meetings for production staff to keep abreast of production matters.
Organize the relevant important information and circulate it promptly to the Management and the Production Crew Supervisor, both within Sparky and with those of third party collaborators.
Correspond with the involved parties, via e-mail or instant messaging, with up to the minute information.
Organize and consolidate all production material provided by the client at the FTP site.
Organize and consolidate all our production material and deliverables and prepare them for submission to the client via the FTP site.
Assist the Producer of the show with the administrative work involved in the recruitment of staff for the show.
Work closely with the Production Supervisor to understand any production problems that arise and liaise with the client to put the issues convincingly before them and follow through until the problems are resolved without delay.
You will be involved in coordinating more than one project at the same time, multi-tasking between them.
Requirements:
At least a Diploma holder or equivalent
Good organizational, planning and project management skills
Able to multi-task, work independently and prioritize workloads effectively
Have good communication skills, ability to converse in Mandarin will be preferred
At least 2 years' of relevant experience in similar capacity
Self-motivated, independent and target-oriented
Conceptual Artists
Responsibilities (At least 2 of the following areas) :
Concept design and illustration of characters, props and layouts
Delivery of detailed drawing of characters, props and layouts for 3D production
Determining color scheme and textural attributes for the characters, props and layouts
Storyboarding based on the film scripts
Requirements:
A good cartoonist
Extensive experience in at least one of the following areas: drawing comics, drawing animals and character design
A comprehensive portfolio is essential
At least 3 years' professional work experience in commercial CG projects
Modeling and Texture Painting - Characters
Responsibilities:
Modeling of Characters
Creation and manipulation of UV maps
Texture painting and mapping
Collaborating with a group of technical staff to establish a workflow and a pipeline for facilitating the texturing process
Requirements:
Proficient in the use of Photoshop
Familiarity with Maya will be an added advantage
At least 2 years' professional work experience in CG commercial projects
Modeling and Texture Painting - Environment
Responsibilities:
Modeling of Props and Environments
Creation and manipulation of UV maps
Texture painting and mapping
Collaborating with a group of technical staff to establish a workflow and a pipeline for facilitating the texturing process
Requirements:
Proficient in the use of Photoshop
Familiarity with Maya will be an added advantage
At least 2 years' professional work experience in CG commercial projects
3D Animators
(Junior or Senior Level)
(Junior or Senior Level)
Responsibilities:
Producing lively and appealing character animation by interpreting the key sequences depicted in given storyboards
May have to devote moderate effort in animation blocking
Requirements:
At least 2 years' extensive experience in 3D Character Animation
Although character setup is not required in the job, basic knowledge in character setup is preferred
Familiarity with Maya is NOT required
Programming and technical knowledge is NOT required
Senior Lighting/Compositing Artist
Responsibilities:
Establish master lighting direction for CG show
Provide guidance to Junior Lighting Artists in achieving correct lighting and color direction on individual shots in a CG show
Work with the lighting/compositing TDs to establish optimum and effective lighting, rendering and compositing workflow and pipeline for CG show
Requirements:
Proficient in Autodesk Maya and Adobe After Effects
Familiarity with other 3D and compositing packages will be an added advantage
At least 5 years' professional work experience in CG commercial projects
Junior Lighting/Compositing Artist
Responsibilities:
Work with Senior Lighting Artists to establish lighting direction on individual shots in a CG show
Setup location and character lighting for individual shots in a CG show
Compositing of rendered layers, as well as effects layers from the special effects team
Requirements:
Proficient in Autodesk Maya and Adobe After Effects
Familiarity with other 3D and compositing packages will be an added advantage
At least 2 years' professional work experience in CG commercial projects
Senior Technical Director (Special Effects)
Responsibilities:
Setup for simulating and generating special effects using animation controls and dynamics
Developing tools and pipeline to improve the productivity of simulation and generation of special effects
Requirements:
At least 3 years' extensive experience in setup for generating special effects
Experience in developing tools using Maya API and/or MEL to improve the efficiency of the effects simulation process
Extensive knowledge in the Dynamics Module of Maya is a must
Proficiency in MEL and/or Maya API and/or C++
Senior Technical Director (Character Animation)
Responsibilities:
Animation control and deformation setup for characters with highly complicated anatomy
Developing tools and pipeline to improve the productivity of animation and deformations
Requirements:
At least 3 years' extensive experience in character setup for animation and deformation
Experience in developing tools using Maya API and/or MEL to improve the productivity of the process of character animation
Relevant knowledge in the Dynamics Module of Maya is a must
Proficiency in MEL and/or Maya API and/or C++
Application Procedures
Besides skills and qualification, here are some other pre-requisites for the job: You should be able to take deadline - related pressure and to be committed to the job. If you have what it takes, we extend a warm invitation for you to join us.
If you are interested in any of the positions listed above, please send your Curriculum Vitae with a demo reel to:
If you are interested in any of the positions listed above, please send your Curriculum Vitae with a demo reel to:
Head of Production
Sparky Animation Pte Ltd
12, New Industrial Road
#08-00, Morningstar Centre
Singapore 536202
Sparky Animation Pte Ltd
12, New Industrial Road
#08-00, Morningstar Centre
Singapore 536202
You can also send the relevant information, except the demo reel, through the following e-mail address:
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