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Walt disney hiring animators , character TD




CG ANIMATOR

Animators, grab your reels and prepare to do the best work of your life.

Be part of the longest running animation team in history. Work alongside legends. Drink all the coffee you want. Waltz into the Animation Research Library and hold a Fred Moore scene in your hands. Get in to Disneyland for free. Use your animation powers for good and touch the hearts of millions of people around the globe.

We are hiring all levels so if you are a great animator or promise to be great one day, send us your work. We want talented men and women who show exceptional understanding of weight, locomotion, anatomy, dialog, acting, appeal and entertainment. If you're funny too, that's a plus. If you're not, you'd better be a crack foosball player. If you've got an opinion, all the better. We want artists with a strong point of view who put a personal spin on their work.

A Bachelor’s Degree in Computer Animation, a related field or equivalent work experience is required. We’re looking for a range of experience, but you should have at least 2 years computer animation experience with Maya or a similar program.
 
Upload your resume, reel/website and tell us who you are.



 Animation from Pencils to Pixels: Classical Techniques for the Digital Animator


CHARACTER PIPELINE TD




We are seeking a Character Pipeline Technical Director for upcoming projects at our Burbank, CA studio.



Character Pipeline Technical Directors are responsible for providing support to our Modeling, Rigging, Animation, and Hair/Cloth simulation teams in a variety of areas including scripting and writing tools to facilitate the CG animation process.



Pipeline TDs should have a strong desire to be close to the filmmaking process. They function as an integral part of the department, designing or optimizing processes and tools to best fit production needs. They should look at production systems holistically and have the ability to visualize the larger pipeline, understanding the impact of their actions and how to optimize processes and tools.



Requirements:

- Bachelor's degree in Computer Science, Digital Art, related field or equivalent work experience

- 3+ years experience in CG animation, visual effects or video games production, or graphics research environment

- Strong scripting and programming skills including Python and C++

- Advanced Maya experience and in-depth knowledge of Linux

- Understanding of modeling, rigging, animation techniques

- Strong problem solving skills required

- Ability to work in a collaborative environment, offer mentorship and take direction from department and show leadership

- Strong understanding of hair and cloth simulation techniques a plus

- Software development experience on production systems a plus


SHADING/LIGHTING/FX PIPELINE TD


We are seeking Shading/Lighting/FX Pipeline Technical Directors for upcoming projects at our Burbank, CA studio.

 S/L/F Pipeline Technical Directors are responsible for providing support to our Look Development, Lighting and FX teams in a variety of areas including scripting and writing tools to facilitate the CG animation process.

 Pipeline TDs should have a strong desire to be close to the filmmaking process. They function as an integral part of the department, designing or optimizing processes and tools to best fit production needs. They should look at production systems holistically and have the ability to visualize the larger pipeline, understanding the impact of their actions and how to optimize processes and tools. 

 Requirements:

- Bachelor's degree in Computer Science, Digital Art, related field or equivalent work experience

- 3+ years experience in CG animation, visual effects or video games production or graphics research environment

- Strong scripting and programming skills including Python and C++

- Advanced Maya experience and in-depth knowledge of Linux

- Renderman or similar experience along with solid understanding of node-based compositing packages (i.e. Shake, Nuke or similar)

- Understanding of color, shading and lighting techniques

- Strong problem solving skills required

- Ability to work in a collaborative environment, offer mentorship and take direction from department and show leadership

- Understanding of environmental effects simulation techniques and Houdini a plus

- Ability to write and apply shaders a plus

- Software development experience on production systems a plus

Advanced Maya Texturing and Lighting 
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