The installation packages that come with Maya are .rpm packages. To get this running we need to convert the packages to .deb. For that use Alien.
sudo apt-get install alien
sudo apt-get install csh, tcsh, libglw1-mesa, libglw1-mesa-dev, libaudiofile-dev, libaudiofile0, libaudiofile0-dbg, elfutils, ttf-liberation, ttf-mscorefonts-installer
sudo apt-get install tcsh fam libxp6 libxpm4 libxprintapputil1 libxprintutil1 cpio rpm ia32-libs
sudo ln -s /usr/autodesk /autodesk
sudo ln -s /usr/aw /aw
export RPM_INSTALL_PREFIX=/usr
* EULA
* adlmapps-1.3.34-0.x86_64.rpm
* adlmflexnetclient-1.3.34-0.x86_64.rpm
* adlmflexnetserver-1.3.34-0.x86_64.rpm
* Composite2011-2011.0-2459.x86_64.rpm Install this if you want Toxic
* MatchMover2011_0_64-2011.0-177.x86_64.rpm Install this if you want Matchmover
* Maya2011_0_64-2011.0-271.x86_64.rpm
* Maya2011_0-docs_en_US_64-2011-88.x86_64.rpm
* MID.txt
* setup
* setup.xml
* setupbar.png
for i in *.rpm; do sudo alien -cv $i; done
sudo dpkg -i *.deb
cd /usr/local/bin
sudo ln -s /usr/autodesk/maya2011-x64/bin/fcheck fcheck
sudo ln -s /usr/autodesk/maya2011-x64/bin/maya2011 maya
sudo ln -s /usr/autodesk/maya2011-x64/bin/imgcvt imgcvt
sudo ln -s /usr/autodesk/maya2011-x64/bin/Render Render
cd /usr/autodesk
sudo ln -s maya2011-x64 maya
sudo ln -sf /usr/autodesk/maya2011-x64/desktop/Autodesk-Maya.desktop /usr/share/applications/Autodesk-Maya.desktop
sudo ln -sf /usr/autodesk/maya2011-x64/desktop/Autodesk-Maya.directory /usr/share/desktop-directories/Autodesk-Maya.directory
sudo mkdir /usr/tmp
sudo chmod 777 /usr/tmp
sudo sh -c “echo ‘setenv LC_ALL en_US.UTF-8′ >> /usr/autodesk/maya2011-x64/bin/maya2011″
/usr/autodesk/maya2011-x64/bin/licensechooser /usr/autodesk/maya2011-x64/ standalone unlimited
int main (void) {return 0; }
cd /home/usernameexample/Maya2011
sh -c “echo ‘int main (void) {return 0; }’ >> /home/exempleuser/Maya2011/mayaInstall.c”
export LD_LIBRARY_PATH=/opt/Autodesk/Adlm/R1/lib64/
/usr/autodesk/maya2011-x64/bin/adlmreg -i S 658C1 658D1 2011.0.0.F “yourserialnumber” /var/opt/Autodesk/Adlm/Maya2011/MayaConfig.pit
Autodesk recommends a reboot at this point, this has been the only way I have done it as well.
Navigate to your Maya2011 folder.
sudo ./setup ( give execute permission if note working chmod a+x ./setup )
cd /usr/lib
sudo ln -s libtiff.so.4 libtiff.so.3
cd /usr/autodesk/maya2011-x64/lib/
sudo ln -s /usr/lib/libcrypto.so.0.9.8 libcrypto.so.6
sudo ln -s /usr/lib/libssl.so.0.9.8 libssl.so.6
ln –s /usr/lib64/libssl.so.8 libssl.so.6
ln –s /usr/lib64/libcrypto.so.8 libcrypto.so.6
sudo /opt/Autodesk/Adlm/R1/bin/LTU 657C1 2011.0.0.F -d “SA”
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sudo apt-get install alien
Now there are a few things we need to make sure are installed, like fonts
etc.

sudo apt-get install csh, tcsh, libglw1-mesa, libglw1-mesa-dev, libaudiofile-dev, libaudiofile0, libaudiofile0-dbg, elfutils, ttf-liberation, ttf-mscorefonts-installer
You may also need to install these if you find packages are missing
sudo apt-get install tcsh fam libxp6 libxpm4 libxprintapputil1 libxprintutil1 cpio rpm ia32-libs
We need to set up some symbolic links now:
sudo ln -s /usr/autodesk /autodesk
sudo ln -s /usr/aw /aw
and then:
export RPM_INSTALL_PREFIX=/usr
We need to convert all of the rpm files to deb using alien. Make a folder on your drive called Maya2011 and move all of your rpm files into there. There is one package that is not included in the rpm file zip which is called adlmflexnetserver-1.2.26-0.x86_64.rpm. This is the license server so you will need it. It is included with the open source
code.

*NOTE Autodesk has only released Backburner in 32 bit for Linux
, so you won’t be able to convert it. If you did so, just remove any backburner packages from the Maya2011 folder. They aren’t compatible with our 64 bit architecture.

Here is a list of all the files you will need:
* EULA
* adlmapps-1.3.34-0.x86_64.rpm
* adlmflexnetclient-1.3.34-0.x86_64.rpm
* adlmflexnetserver-1.3.34-0.x86_64.rpm
* Composite2011-2011.0-2459.x86_64.rpm Install this if you want Toxic
* MatchMover2011_0_64-2011.0-177.x86_64.rpm Install this if you want Matchmover
* Maya2011_0_64-2011.0-271.x86_64.rpm
* Maya2011_0-docs_en_US_64-2011-88.x86_64.rpm
* MID.txt
* setup
* setup.xml
* setupbar.png
Now open terminal and navigate to the Maya2011 folder something like cd/whereveryoupuit/maya2011
Pass the following:
for i in *.rpm; do sudo alien -cv $i; done
This is where you get to use your extra cores. Alien will convert the packages to deb files. It could take 5-15 minutes depending on your system specs.
Now install the .deb packages:sudo dpkg -i *.deb
Now we need to set up some symbolic links for programs like fcheck.
sudo ln -s /usr/autodesk/maya2011-x64/bin/fcheck fcheck
sudo ln -s /usr/autodesk/maya2011-x64/bin/maya2011 maya
sudo ln -s /usr/autodesk/maya2011-x64/bin/imgcvt imgcvt
sudo ln -s /usr/autodesk/maya2011-x64/bin/Render Render
cd /usr/autodesk
sudo ln -s maya2011-x64 maya
Let’s make some icons on our desktop
for our install by entering the following:

sudo ln -sf /usr/autodesk/maya2011-x64/desktop/Autodesk-Maya.desktop /usr/share/applications/Autodesk-Maya.desktop
sudo ln -sf /usr/autodesk/maya2011-x64/desktop/Autodesk-Maya.directory /usr/share/desktop-directories/Autodesk-Maya.directory
Set up Mental Ray:
sudo mkdir /usr/tmp
sudo chmod 777 /usr/tmp
Set up the user interface:
sudo sh -c “echo ‘setenv LC_ALL en_US.UTF-8′ >> /usr/autodesk/maya2011-x64/bin/maya2011″
After this completes, it’s time to set up the licensing system:
/usr/autodesk/maya2011-x64/bin/licensechooser /usr/autodesk/maya2011-x64/ standalone unlimited
Rare for Linux, reboot.
Let’s create a fake binary license file:
Go to your home folder and create a .c file named mayaInstall.c
Enter:
int main (void) {return 0; }
cd /home/usernameexample/Maya2011
sh -c “echo ‘int main (void) {return 0; }’ >> /home/exempleuser/Maya2011/mayaInstall.c”
Open up terminal again and enter:
export LD_LIBRARY_PATH=/opt/Autodesk/Adlm/R1/lib64/
For the next line of code, the number in red 658D1 is your product code. This can change with different versions of Maya, so be sure to enter it correctly or you will get an error: reason ##
Autodesk recommends a reboot at this point, this has been the only way I have done it as well.
Navigate to your Maya2011 folder.
sudo ./setup ( give execute permission if note working chmod a+x ./setup )
Follow menu instructions.
Open up a terminal and enter the following:
cd /usr/lib
sudo ln -s libtiff.so.4 libtiff.so.3
cd /usr/autodesk/maya2011-x64/lib/
sudo ln -s /usr/lib/libcrypto.so.0.9.8 libcrypto.so.6
sudo ln -s /usr/lib/libssl.so.0.9.8 libssl.so.6
We are almost done, we need to add the following symbolic links:
ln –s /usr/lib64/libssl.so.8 libssl.so.6
ln –s /usr/lib64/libcrypto.so.8 libcrypto.so.6
***If the above license setup technique does not work try this:
Open up another terminal to launch the GUI license importer. Input:
Enter your license information.
Launch Maya with the maya command!
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